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OffscreenCanvas · 25 Resolution and Workload

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Stage: Responsiveness Comparison Project · Editable example · Storage ID: offscreen-canvas-step-25

Goals and learning outcomes

Prerequisites

Prepare the experiment results for Visible updates and Separating measurements from Unit 24, “Request and Display Latency”.

Key concepts and explanations

Pixel cost

Increasing DPR increases the backing-store pixel count quadratically. This has an effect separate from particle count.

Measurement

Moving rendering to a Worker does not eliminate GPU cost. Use the same resolution in both modes.

Practice setup

First check the execution scope guidance on the example screen. The following describes the environment needed to extend the assignment in a separate project. The existing offscreen-canvas-01·02·03 are starting examples for supported browsers. Implement the new units in main-thread and Worker files in a separate local HTTP project. Check API and context support, and provide a main-thread fallback on a new Canvas if transfer fails. Preserve CSP and isolation, and record performance measurements yourself.

The linked example is a starting point. It does not implement every task below. Complete work beyond its supported scope in a separate project.

Practice tasks

  1. In src/day-25.js in a separate practice project, keep particle count fixed and collect frame duration for each DPR. Refer to the existing Unit 1·14·28 examples only as starting points.
  2. Input conditions: The same scene at two DPR values. Baseline: 1. Run under the baseline conditions, then record observations and errors in notes/day-25.md.
  3. Variable: DPR; changed value: 2. Run again through the same input path. Deliverable to save: A table of pixel counts and frame-time distributions. Hypothesis to check: The pixel count quadruples and the cost may change. Compare it with the actual results, and record whether they agree and why they differ.

Variables to observe

VariableBaselineChangeExpected change / hypothesis
DPR12The pixel count quadruples and the cost may change.

Predictions in this table are not measured results. Change one condition at a time and record why the actual result differs.

Completion criteria

Self-check

  1. Which processing stage does Pixel cost affect in this exercise? Input cases: The same scene at two DPR values.
  2. Variable: DPR. Hypothesis to check: The pixel count quadruples and the cost may change. Did the actual results agree with the hypothesis? Explain the evidence in terms of Measurement.

Official references

Linked example and execution scope

Example source · Runtime environments and limits

The button changes DPR and particle count 40/800 together. A fixed-count resolution comparison is a separate assignment; these results do not isolate the two factors.

Source code and records are not overwritten automatically. Resetting an existing example also preserves your notes.

Next learning

Previous: Request and Display Latency · Next: Main-Thread Contention Experiment

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