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OffscreenCanvas · 12 Coalescing Input

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Stage: Synchronizing Size and Input · Editable example · Storage ID: offscreen-canvas-step-12

Goals and learning outcomes

Prerequisites

Prepare the experiment results for Local coordinates and Matching scales from Unit 11, “Transforming Pointer Coordinates”.

Key concepts and explanations

Latest value

Some scenes do not need every pointer event. You can send only the latest position once per frame.

Event semantics

Do not discard boundary events such as down·up. Distinguish continuous move events from discrete events.

Practice setup

First check the execution scope guidance on the example screen. The following describes the environment needed to extend the assignment in a separate project. The existing offscreen-canvas-01·02·03 are starting examples for supported browsers. Implement the new units in main-thread and Worker files in a separate local HTTP project. Check API and context support, and provide a main-thread fallback on a new Canvas if transfer fails. Preserve CSP and isolation, and record performance measurements yourself.

The linked example is a starting point. It does not implement every task below. Complete work beyond its supported scope in a separate project.

Practice tasks

  1. In src/day-12.js in a separate practice project, coalesce move in rAF and forward down/up immediately. Refer to the existing Unit 1·14·28 examples only as starting points.
  2. Input conditions: Rapid movement and clicks. Baseline: Every move. Run under the baseline conditions, then record observations and errors in notes/day-12.md.
  3. Variable: Transmission; changed value: Last move per frame. Run again through the same input path. Deliverable to save: Message counts and a record of down/up pairs. Hypothesis to check: Click boundaries are preserved even as the number of move messages decreases. Compare it with the actual results, and record whether they agree and why they differ.

Variables to observe

VariableBaselineChangeExpected change / hypothesis
TransmissionEvery moveLast move per frameClick boundaries are preserved even as the number of move messages decreases.

Predictions in this table are not measured results. Change one condition at a time and record why the actual result differs.

Completion criteria

Self-check

  1. Which processing stage does Latest value affect in this exercise? Input cases: Rapid movement and clicks.
  2. Variable: Transmission. Hypothesis to check: Click boundaries are preserved even as the number of move messages decreases. Did the actual results agree with the hypothesis? Explain the evidence in terms of Event semantics.

Official references

Linked example and execution scope

Example source · Runtime environments and limits

An interactive Coalescing Input experiment with cleanup of the resources it uses.

Source code and records are not overwritten automatically. Resetting an existing example also preserves your notes.

Next learning

Previous: Transforming Pointer Coordinates · Next: Pointer Capture and Cancellation

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