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React Three Fiber · 26 Alternative Controls and Errors in 3D UI

Series contents · Technology map

Stage: demand Policy and Performance Verification · Editable example · Storage ID: react-three-fiber-step-26

Goals and learning outcomes

Prerequisites

Unit 26 continues using the deliverables and experiment records from Unit 25.

Key concepts and explanations

DOM Control Path

Providing every function only through 3D clicks makes keyboard access difficult. Include a DOM list that changes the same selection state.

Unsupported Environments

Canvas fallback guides users in unsupported GL environments. Runtime loading failures need a separate error boundary.

Practice setup

First check the execution scope guidance on the example screen. The following describes preparation for extending the assignment in a separate project. Use JSX in a separate React Vite project. Record compatible major versions of React and @react-three/fiber, the Three.js version, and the lockfile. This course uses stable WebGL-based APIs and does not mix in alpha WebGPU APIs. Handle frame updates with useFrame and ref.

The linked example is a starting point. It does not implement every task below. Complete work beyond its supported scope in a separate project.

Practice tasks

  1. Add DOM selection buttons connected to mesh ids in src/App.jsx.
  2. Implement distinct Canvas fallback and model error messages.
  3. Select and clear using only the keyboard, and review the unsupported-environment fallback description.

Variables to observe

VariableBaselineChangeExpected change / hypothesis
Input Method3D clickDOM keyboard buttonsBoth produce the same selectedId and detail result.

Predictions in this table are not measured results. Change one condition at a time and record why the actual result differs.

Completion criteria

Self-check

  1. Does adding only an HTML label to a mesh inside Canvas solve accessibility?
  2. Which note-taking functions should remain available on the fallback screen?

Official references

Linked example and execution scope

Example source · Runtime environments and limits

This is an actual React Three Fiber Canvas experiment. A browser with WebGL support is required.

Source code and records are not overwritten automatically. Resetting an existing example also preserves your notes.

Next learning

Previous: Scene Switching and Resource Audits · Next: Performance Experiments for the Integrated Scene

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