Frontory

Open code, practice, and notes →

Download source with English comments · for reading

Motion · 28 Gestures and Accessibility

Series contents · Technology map

Stage: Validating a Motion System · Editable example · Storage ID: motion-03

Goals and learning outcomes

Prerequisites

Prepare the results of the Lifetime and Restoration exercises from Unit 27, “Remounting and State Restoration”.

Key concepts and explanations

Equivalent functionality

drag and hover must not be the only means of interaction. Provide the same result through buttons and the keyboard.

Comprehensive validation

Reduced motion simplifies movement. Final data, focus, and announcements must remain.

Practice setup

The existing motion-01·02·03 examples are limited examples based on Motion JS animate. For React layout, AnimatePresence, and hooks exercises, install motion in a separate local React project and import from motion/react. Do not assume JSX runs directly in the editor; preserve CSP and isolation.

The linked example is a starting point. It does not implement every task below. Complete work beyond its supported scope in a separate project.

Practice tasks

  1. In src/day-28.tsx of a separate exercise project, complete a React card board, referring to the intent of the existing motion-03 JS example. Use the existing Unit 1·14·28 examples only as starting points.
  2. Input condition: Reordering without a pointer, consecutive deletions, and reduce. Baseline: drag. Run under the baseline condition, then record observations and errors in notes/day-28.md.
  3. Variable to change: Interaction method; new value: Keyboard buttons. Run again with the same input path. Deliverable to save: A validation report of ID arrays, focus, and content for each input. Hypothesis to test: The same completed state can be verified. Compare it with the actual results and record whether they agree and the causes of any differences.

Variables to observe

VariableBaselineChangeExpected change / hypothesis
Interaction methoddragKeyboard buttonsThe same completed state can be verified.

Predictions in this table are not measured results. Change one condition at a time and record why the actual result differs.

Completion criteria

Self-check

  1. Which processing stage does Equivalent functionality affect in this exercise? Input case: Reordering without a pointer, consecutive deletions, and reduce.
  2. Variable to change: Interaction method. Hypothesis to test: The same completed state can be verified. Did the actual results agree with the hypothesis? Explain your evidence in terms of Comprehensive validation.

Official references

Linked example and execution scope

Example source · Runtime environments and limits

Source code and records are not overwritten automatically. Resetting an existing example also preserves your notes.

Next learning

Previous: Remounting and State Restoration

Open code, practice, and notes →